Every Grand Theft Auto game is remembered for its map as much as its story, and for GTA 6, that map has a name: Leonida. This fictional state is where Jason Duval and Lucia Caminos will build a new life together, and it’s shaping up to be Rockstar’s biggest and most ambitious open world to date. At the heart of it sits Vice City, Leonida’s largest city and the spiritual successor to the beloved 2002 classic, but this time Vice City is just one piece of a much larger puzzle.
This Leonida state guide exists because the state itself has quietly become one of the biggest attractions of GTA 6. Rockstar has spent two trailers and an official screenshot drop introducing players to swamps, keys, mountains, and industrial towns that stretch well beyond the neon skyline fans remember.
Below, we break down everything Rockstar has actually confirmed about Leonida, with no leaks, no datamines, and no guesswork dressed up as fact.
What Is Leonida?
Leonida is the fictional U.S. state that serves as the entire setting for GTA 6. It’s Rockstar’s modern interpretation of Florida, built the same way San Andreas stood in for California or Liberty City stood in for New York, as a satirical, exaggerated, but recognizable version of a real American place.
Rockstar’s own description for GTA 6 places the story “in the middle of a conspiracy stretching across the state of Leonida,” confirming that the state, not just Vice City, is the true backdrop for Jason and Lucia’s story. That framing matters. Leonida isn’t a city with some countryside tacked on. It’s a full state built from several distinct regions, each with its own identity, economy, and atmosphere.
In terms of the wider GTA universe, Leonida slots in alongside other fictional states like San Andreas and Liberty State (home to Liberty City), continuing Rockstar’s long-running tradition of reimagining real America through a satirical lens rather than depicting it directly.
Where Is Leonida Based?
There’s no ambiguity here: Leonida is Rockstar’s take on Florida. The state name itself is a clear play on “Florida,” and everything Rockstar has shown backs that up.
Climate and coastline: Leonida is defined by a hot, humid, subtropical climate, long stretches of coastline, and the kind of postcard-blue water associated with South Florida.
Beaches: Sun-drenched beaches appear throughout official trailer footage and screenshots, particularly around Vice City and the Leonida Keys.
Wetlands: The Grassrivers region is Rockstar’s clear homage to the Everglades, complete with swamp terrain and airboats.
Urban centers: Vice City anchors the state as a dense, modern metropolis, contrasted against smaller towns and rural stretches elsewhere in Leonida.
Wildlife: Officially shown creatures like alligators reinforce the Florida inspiration without Rockstar needing to say the word outright.
It’s worth being precise here rather than exaggerating the connection: Leonida is inspired by Florida, not a literal recreation of it. Rockstar has taken the state’s geography, culture, and reputation and filtered it through the same satirical style the series has used for decades.
Officially Confirmed Regions of Leonida
Rockstar has officially named six regions of Leonida across GTA 6’s two trailers and its official screenshot release. These are the only regions confirmed at the time of writing. Everything else circulating online is fan mapping or speculation.
Vice City

Vice City is Leonida’s largest city and the most heavily featured location across both trailers. It’s Rockstar’s modern reimagining of Miami, built with a dense downtown core, a glittering skyline, waterfront neighborhoods, and an entertainment scene that leans hard into nightclubs, beaches, and neon-lit energy. Rockstar itself describes Leonida as home to “the neon-soaked streets of Vice City and beyond,” which tells you exactly how central this city is to the state’s identity. Vice City last appeared in 2002’s Grand Theft Auto: Vice City, and its return as a present-day metropolis is one of the most anticipated aspects of GTA 6.
Leonida Keys

South of Vice City lies the Leonida Keys, an island chain connected by bridges and clearly modeled on the real Florida Keys. Official screenshots show turquoise water, white sand, and a laid-back coastal lifestyle built around boats, tourism, and beachfront living. This region carries story significance too, since Jason and Lucia’s apartment, shown in Trailer 2, is located here, making the Keys one of the first areas players will come to know.
Grassrivers

Grassrivers is Leonida’s wetlands region, Rockstar’s version of the Everglades. Official materials show swampy terrain, dense vegetation, and a natural environment built for a completely different pace than Vice City’s urban sprawl. Rockstar has confirmed wildlife like alligators here, reinforcing the swamp setting.
Port Gellhorn

Port Gellhorn is a coastal town with an industrial, working-class atmosphere. Official screenshots depict a waterfront economy, along with everyday details like budget motels, suggesting a town built around trade and labor, offering a more rugged contrast to Vice City’s polish.
Ambrosia

Ambrosia is Leonida’s rural and industrial region, shown through farmland, highways, railroads, and factories. A sugar refinery dominates the area’s skyline in official materials, and the region is framed as agricultural countryside with an industrial backbone running through it.
Mount Kalaga

Mount Kalaga (shown officially as Mount Kalaga National Park) is Leonida’s mountain and forest region, sitting along the state’s northern reaches. Official screenshots highlight dense woodland and a scenic, outdoor-focused landscape that stands in sharp contrast to the state’s beaches and swamps.
Leonida Regions at a Glance
Here’s a quick side-by-side summary of every officially confirmed region in Leonida:
| Region | Real-World Inspiration | Landscape | Known For |
|---|---|---|---|
| Vice City | Miami, Florida | Dense urban skyline, waterfront | Nightlife, beaches, downtown core |
| Leonida Keys | Florida Keys | Bridge-connected islands | Tourism, boats, coastal living |
| Grassrivers | The Everglades | Swamps and wetlands | Airboats, alligators, natural scenery |
| Port Gellhorn | Working coastal towns | Industrial waterfront | Trade, local economy, everyday life |
| Ambrosia | Rural Florida countryside | Farmland and factories | Agriculture, sugar refinery, industry |
| Mount Kalaga | Forested highlands | Mountains and woodland | Wilderness, scenic outdoor terrain |
Geography of Leonida
Taken together, Leonida’s six confirmed regions paint a picture of a state built for geographic variety. Rockstar has shown:
- Coastlines and beaches stretching from Vice City down through the Leonida Keys
- Islands connected by bridges in the Keys
- Wetlands in Grassrivers, home to swamp terrain and airboat traversal
- Mountains and forests around Mount Kalaga in the north
- Rural, agricultural land across Ambrosia
- Dense urban development concentrated in Vice City
This mix of environments is a deliberate step up from previous GTA settings, giving Leonida a level of environmental diversity that Rockstar has openly built the game’s marketing around.
Cities and Towns
Officially, Vice City stands as the only major named city in Leonida. Rockstar has also shown smaller towns and communities tied to specific regions. Port Gellhorn functions as a coastal town, while Ambrosia is framed more as countryside dotted with industry than a single named settlement. Beyond what’s been shown in trailers and screenshots, Rockstar has not confirmed any additional cities, and this guide won’t speculate on names or locations that haven’t been officially revealed.
Wildlife in Leonida
Rockstar has shown limited but meaningful wildlife details so far, mostly tied to the swampy Grassrivers region. Alligators have appeared in official materials, fitting the Everglades-inspired setting. Given Leonida’s coastal geography, it’s reasonable to expect marine life and birdlife to play a role as well, though this guide will only treat wildlife as confirmed once Rockstar has explicitly shown it. Anything beyond alligators should currently be treated as a reasonable expectation rather than a confirmed fact.
Transportation Across Leonida
Getting around Leonida looks set to involve far more than cars. Official trailers have shown:
- Roads and highways connecting Vice City to surrounding regions like Ambrosia
- Bridges linking the islands of the Leonida Keys
- Boats and jet skis, essential for traversing the Keys and Vice City’s waterfront
- Airboats, confirmed as a vehicle built specifically for navigating the swamps of Grassrivers
- Cars, shown throughout Vice City in classic GTA fashion, from muscle cars to everyday street traffic
This range of transportation options reflects just how different Leonida’s regions are from one another. What gets you around the Keys won’t get you through the Grassrivers.
Landmarks and Points of Interest
Across official trailers and screenshots, Rockstar has highlighted a range of landmarks that give Leonida its character:
- Vice City’s downtown skyline and waterfront districts
- Beaches and beachfront housing, including Jason’s beach house shown in Trailer 1
- Entertainment districts and nightlife spots in Vice City
- The Leonida Keys’ bridge-connected islands and marinas
- Port Gellhorn’s industrial waterfront
- Ambrosia’s sugar refinery, a dominant visual landmark in the region
- Mount Kalaga’s forested national park terrain
These locations aren’t just scenery. They’re clearly built to support the kind of varied, region-specific activities Rockstar has hinted at throughout its marketing.
Leonida vs Los Santos
Comparing Leonida to Los Santos (GTA 5’s setting) is tempting, but it’s important to stay grounded in what’s actually confirmed. Geographically, Los Santos was built around one dominant city surrounded by desert, mountains, and a smaller coastal countryside. Leonida flips that balance. Vice City is still the centerpiece, but the surrounding regions (Keys, Grassrivers, Ambrosia, Port Gellhorn, Mount Kalaga) appear more numerous and more environmentally distinct from one another than what San Andreas offered.
In terms of atmosphere, Los Santos leaned into California’s mix of glamour and grit, while Leonida leans into Florida’s mix of tourism, humidity, and swampland. As for scale, Rockstar has not released official size figures for Leonida, so any claim about it being a certain multiple larger than Los Santos should be treated as unofficial estimation rather than fact. What can be said with confidence is that Leonida’s regional diversity, with six named environments compared to Los Santos’s more singular desert-and-city identity, marks a clear evolution in how Rockstar is building its open worlds.
How Leonida Expands the GTA Formula
Leonida’s biggest contribution to GTA 6 is variety. Instead of one dominant environment, Rockstar has built a state where players can move from a lively nightclub scene in Vice City to an airboat adventure through the Grassrivers swamps to a quiet forest road near Mount Kalaga, all within the same open world. Official trailers already hint at gameplay shaped by this diversity, including boat and jet ski traversal around the Keys, high-energy action sequences in Vice City, and swamp-based chases through Grassrivers.
This guide won’t speculate about mechanics Rockstar hasn’t shown. But the regional structure itself, with six confirmed environments carrying distinct visual identities, strongly suggests exploration and traversal will play a bigger role in GTA 6 than in any prior entry in the series.
Why Leonida Matters in GTA 6
Leonida isn’t just a backdrop for Jason and Lucia’s story. It’s a character in its own right. The state’s environmental diversity gives Rockstar room to tell a story that moves through different social classes, industries, and lifestyles, from Vice City’s wealth and spectacle to Port Gellhorn’s working-class character to Ambrosia’s rural isolation. That range supports the kind of world-building Rockstar has built its reputation on: places that feel lived-in, satirical, and connected to something real, even while remaining entirely fictional.
For players, Leonida represents the most immersive setting Rockstar has attempted yet, a state built to reward exploration as much as story progression.
Frequently Asked Questions
What is Leonida in GTA 6?
Leonida is the fictional U.S. state where all of GTA 6 takes place. It’s Rockstar’s modern reimagining of Florida and includes Vice City as its largest city.
Is Leonida based on Florida?
Yes. Leonida’s name, climate, coastline, wetlands, and wildlife are all clearly modeled on Florida, filtered through Rockstar’s satirical style.
Is Vice City part of Leonida?
Yes. Vice City is the largest city within the state of Leonida, not a separate setting.
What regions are confirmed in Leonida?
Rockstar has officially confirmed six regions: Vice City, Leonida Keys, Grassrivers, Port Gellhorn, Ambrosia, and Mount Kalaga.
How big is Leonida?
Rockstar has not released an official size figure for Leonida. Any specific measurements circulating online are unofficial estimates, not confirmed facts.
Can players explore the entire state?
Rockstar has shown footage across all six named regions, suggesting the entire state will be explorable, though exact traversal details haven’t been fully confirmed.
What wildlife exists in Leonida?
Alligators have appeared in official Grassrivers footage. Other wildlife hasn’t been officially confirmed yet.
What cities are confirmed?
Vice City is the only major named city confirmed so far. Port Gellhorn and Ambrosia are smaller regions rather than named cities.
Is Leonida larger than Los Santos?
Leonida appears to feature more distinct regions than Los Santos did in GTA 5, but Rockstar hasn’t confirmed official size comparisons.
What makes Leonida unique?
Its environmental diversity, including beaches, swamps, mountains, industrial towns, and a major city all within one state, sets it apart from previous GTA settings.
When was Leonida first revealed?
Leonida was introduced through GTA 6’s official trailers and confirmed by name in Rockstar’s own game description and screenshot releases.
Will Leonida connect to other GTA states?
Rockstar has referenced a neighboring state called Gloriana through in-game details like license plates, confirming it exists within the game’s universe. Whether players can actually travel there has not been confirmed.
Conclusion
Leonida is shaping up to be the most ambitious setting Rockstar has ever built for a Grand Theft Auto game. Between Vice City’s neon skyline, the tropical calm of the Leonida Keys, the swamps of Grassrivers, the industrial character of Port Gellhorn and Ambrosia, and the wilderness of Mount Kalaga, this is a state built for contrast and exploration. Rockstar’s modern vision of Florida gives GTA 6 room to tell a bigger, more varied story than any prior entry in the series, and every officially confirmed region only adds to that picture.
We’ll keep this guide updated as Rockstar reveals more. Check back at gta6bulletin.com for the latest official updates on Leonida and everything else GTA 6.



